Art Videogames
May I have
your attention,
please?
An exhibition of experimental games, playable media and computational art.
WASD or arrows to move · mouse to aim · space or click to fire Bottom-left to move · bottom-right to aim & fire · or touch anywhere to fire there
Open Call
We are looking for experimental games, playable media and computational art for a ten-day exhibition at Bardo Projektraum in Berlin, 3–13 December 2026.
What we are looking for
Work that treats play as a way of thinking. Games that argue, misbehave, or refuse to be finished. Playable media, generative and computational pieces, installations, physical controllers, and work that does not sit comfortably in any of those words. Screen-based and physical work are equally welcome.
Who can apply
Anyone, anywhere. There is no age, career-stage or nationality requirement, and no application fee. Work made collaboratively is welcome — name everyone involved. Existing work is fine; it does not need to be new or unshown.
What to send
- A short description of the work, and what it needs to be shown
- Links to documentation — video, playable build, images, or all three
- A short bio for each person involved
- Anything we would need to know about space, sound, light or power
Deadline: 19.9.2026
Works
Selected works announced soon.
The programme is chosen from the open call. Once the call closes, the selected works and their makers will be listed here, alongside the schedule of talks and events across the ten days.
About
May I have your attention, please? is an exhibition about what we look at, what we look away from, and what it costs either way.
Attention is the material every game is built from, and the thing every screen is built to take. The works gathered here treat it as a subject: pieces that ask to be noticed, pieces that fade when you stop looking, pieces that carry on perfectly well without you.
The show runs for ten days at Bardo Projektraum in Berlin, and is made up of experimental games, playable media and computational art selected through an open call. Everything in it is meant to be played, handled, or sat with.
The heart on this site is one of them. It is only visible when someone is paying attention to it, and it fades when they stop.
Info
- Dates
- 3–13 December 2026
- Venue
- Bardo Projektraum
Berlin, Germany - Curated by
- Marta Torres and Lucas Dima
- Main coordination
- Marcela Villanueva
- Website
- Marta Torres and Lucas Dima